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Several rivers running into a large lake in the Emerald Grove.
Rivers are narrow bodies of water found throughout all of Orbis.
Generation[]
Rivers generate all over Orbis, in every zone. They are made up completely of water. Rivers range from a few blocks to around a dozen blocks in width, and can run for long distances. Shallow land near the bank of a river may turn into sand to become a beach. Rivers may occasionally lead into larger lakes. In the colder areas of Borea the water in rivers may freeze into ice. Plants such as sea grass and, in swamp, reeds and lily pads, may grow in or on the water.
History[]
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During development | |
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4 January 2019 | Rivers are shown in a blog post about world generation. |
10 December 2020 | Various rivers in zone 2 and zone 3 are shown in a blog post. |
8 January 2021 | A swamp river is shown in a tweet. |
22 January 2021 | A river between two zones is shown in a tweet. |
5 March 2021 | A river into Borea is shown in a tweet. |
Gallery[]
A player standing near a wide river in the Emerald Grove.
Reeds at the edge of a river in the Emerald Grove.
A river entering a swamp.
A narrow river in the Howling Sands.
Antelopes by a river in a desert.
A river running through Borea.
Penguins on and around a frozen river.
Mushrooms beneath a frozen river in Borea.
Lifeforms | |
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World generation |