
Multiplayer allows players to join online servers and play together.
Servers[]

Many different players in Hytale's equivalent of the Hypixel server.
Players can join online multiplayer servers to play together. Community servers can be found and joined through the server browser,[1] and official servers can be found in the "Minigames" tab. Alternatively, an IP address can be used to join a server directly.
Players can use their friends list to join servers friends are currently playing on, and custom servers can be set up without port forwarding, which is a process that has encumbered server owners of other games in the past.[1]
Servers can customize and configure many aspects of the game, including gravity, texture packs, camera angle, NPCs, biomes, pathfinding, scripting, and more.[2]
Technical[]
While the client of Hytale runs on C#, servers run on Java. The source code for server technology will be shared-source and available for everyone to read, unlike the client which will be closed-source to provide a baseline for players and server owners.[1]

A player connecting to a server hosted on their local network.
Hytale uses Universal Plug and Play (UPnP) protocols to handle automatic port-forwarding when possible, so players can easily join worlds friends are on. If UPnP fails, then the game uses network address translation (NAT) punch-through to directly connect users through the internet without having to set up port-forwarding, regardless of what settings the players' routers have.[1]
History[]
During development | |
---|---|
13 December 2018 | Multiplayer is seen in the Hytale trailer. |
25 January 2019 | Multiplayer is showcased in a blog post about server technology. |
6 April 2019 | Some information about early multiplayer development is shown at EGX Rezzed 2019. |
Gallery[]
Another view of Hytale's version of the Hypixel server lobby.
The previous image's equivalent in Minecraft.
An error message about an invalid skin on a player making them disconnect from a server.
References[]
- ↑ a b c d "An overview of Hytale's server technology" – Hytale Blog, 25 January 2019.
- ↑ "Q&A from the Patreon Discord server with Simon and NoxyD from Hypixel" – Autcraft.
- ↑ "RPS Presents: The Story Of Hytale | Developer Sessions | EGX Rezzed 2019"– EGX on YouTube, 6 April 2019
Gameplay | |
---|---|
Entities | |
World generation | |
Ambient events | |
Game customization | |
Multiplayer |