Hytale Wiki
Minecraft logo.png

Mojang Studios
Java · C++
Windows · macOS · Linux · Android · iOS · Xbox One · PlayStation 4 · Nintendo Switch · Windows Mobile · Gear VR · Fire OS · Fire TV
Release date
18 November 2011
Sandbox, survival, adventure
Everyone 7+

For an extensive article about the game, see Minecraft on the Minecraft Wiki.

Minecraft is a sandbox video game originally created by Markus "Notch" Persson and developed by Mojang AB, a part of Xbox Game Studios.


Minecraft allows the player to explore and modify a dynamically-generated map made of blocks. The environment also features different plants, mobs, and items. An optional goal of the game is to travel to the End dimension and defeat the ender dragon. The game features many different game modes which have different play styles. In survival mode, players must collect resources and fend off attacking monsters that spawn at night. In creative, players have unlimited materials and can fly around the world. Adventure mode only lets the player interact with blocks when they have the correct tools, and spectator mode does not let the player interact with the world in any way.


Minecraft features support for large multiplayer servers, which allow many players to connect to the same world or a network of interconnected worlds. Multiplayer servers can have many different themes and gameplay types, such as being only survival or creative, or by having many different minigames. Hypixel is the biggest Minecraft: Java Edition multiplayer server, which went on to develop standalone game Hytale.


Minecraft started development in May 2009, where it was originally called Cave Game, and went through many development stages before being fully released in November 2011. The classic stage of development lasted from May to November 2009, which tested many gameplay aspects and received fast-paced development. Following this was the Indev phase, a portmanteau of "in development", which lasted from December 2009 to February 2010, which continued the rapid development and further tested the survival aspects of the game. Following Indev was Infdev, a portmanteau of "infinite development", lasting from February to June 2010, which tested the addition of infinite world. The Alpha phase of development lasted from June to December 2010, which continued gameplay feature testing. Alpha was then followed by Beta, which slowed down development and polished gameplay mechanics. The Beta phase ended on 18 November 2011 when the game was fully released. Minecraft was developed by Notch until its release when he handed the title of lead developer over to Jens "Jeb" Bergensten. Even after being fully released, the game still receives regular themed updates which add many new gameplay elements.

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