Hytale Wiki
For a more tutorialized explanation of the content described in this article, see Hytale Model Maker on the Hytale Community Wiki.

Animation of a cactee using the Hytale Model Maker.

Texturing a cactee using the model maker.

The Hytale Model Maker (HMM) is a browser and app-based toolkit for animation, texturing and modeling.[1]


The Hytale Model Maker gives players complete control over creating new game assets including furniture, blocks and outfits[2] using 3D modeling software. Users can customize existing assets from Hytale or create their own. Custom creations can then be exported and tested in-game.


The texture of leaves viewed through the Hytale Model Maker. Leaves use a flat plane which is rotated to create a varied texture.

The base modeling system uses cuboids and flat planes which allows for more complex designs than just using plain blocks. Models can be created by resizing these cubes and planes. All textures in Hytale have been created using these. 2D designs are rotated to create a varied final texture.


The textures of models can be created in the Hytale Model Maker, and supports gradient mapping.[3]


Once a base texture is created, the static object can then be exported and animated.


Once a character is exported, it can then be previewed with a variety of accessories on.


Assets created with the model maker can be shared with other users. Multiple people can work on the same model at the same time, and models will update for all players in real-time.


The developers of the Hytale Model Maker Élisée Maurer and Nicolas Gauthier first met because of a piece of software called CraftStudio, which aims to democratize game making by providing tools which players can use to make their own custom games. Wanting to create a more modular and web-based version of CraftStudio, they started a new project called Superpowers.[4] When the development of Hytale started, CraftStudio's developers noticed that the Hytale team was using it, but the software had some limitations, so the Hytale team decided to bring them into the team in order to build a new software: the Hytale Model Maker.[1]


During development
13 December 2018 The Hytale Model Maker is shown in the announcement trailer.
18 January 2019 The Hytale Model Maker is showcased in a blog post.


The following videos show textures and models being created, sped up by 2000%.

Sword texture

Animated zombie

Character accessories

Real-time collaboration


  1. a b "Take a closer look at the Hytale Model Maker" – Hytale.com, 18 January 2019.
  2. "The former :D"@Noxywoxy on Twitter, 24 January 2019
  3. "Progress Update: May 30 2020"Hytale Blog, 30 May 2020.
  4. "Sparklin Labs — Team" – Tumblr.