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A player-made farm, showing pumpkins, eggplants, carrots, and other crops.
Farming refers to the production of renewable resources, typically of livestock or food.
Food[]
Farming food requires a hoe to till the dirt into farmland. Seeds may then be planted on this farmland and grown into crops. Crops will then grow in real-time over several in-game days.[1]
Livestock[]
Farming livestock involves domesticating animals involving an animal happiness system that reacts to a variety of factors, including hunger level, available bedding, and having similar creatures nearby.[1]
History[]
During development | |
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13 December 2018 | Farming is seen in the Hytale trailer. |
27 November 2019 | Farming is shown in a blog post. |
29 January 2020 | Farming progress is shown in a blog post: new crop types and new new growing assets have been added, as well as manure, which can be used as fertilizer. |
Gallery[]
References[]
- ↑ a b "Progress update November 27 2019" – Hytale Blog, 27 November 2019.
Gameplay | |
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Entities | |
World generation | |
Ambient events | |
Game customization | |
Multiplayer |