Blocks are the basic structures in Hytale. The textures for all blocks are 32 pixels in length, width and height. When a block is interacted with, it can produce particle effects.
Types[]
The most basic form of a block in Hytale is a plain cube with a texture defined for each face. Blocks can also use models and textures from the Hytale Model Maker. Blocks can also be a storage place. Hybrid models are also available by combining the basic block texture with custom models created using the model maker.[1]
Full blocks[]
Full blocks are blocks that are 1×1×1 in size.
Cobblestone
Chiseled Green Stone
Dirt
Magma
Mossy Stone Brick
Grass
- Gravel
- Sand
Stone
Smooth Stone
- Wood
Slabs[]
Slabs are half-height blocks that can be placed vertically or horizontally without taking up the full block of space.[2]
- Quartzite slabs
- Stone slabs
Stairs[]
Stairs are fraction-sized blocks that can have corner variations. They can allow for more subtle tapered edges than what is possible with full blocks.[2]
- Quartzite stairs
- Stone stairs
Beams[]
Beams are post-like blocks which attach to the center of blocks, which allow narrow connections between surfaces.[2]
Walls[]
Wall blocks are similar to beams but can only be placed vertically. Walls can be used to create fences and railings that are thinner than a regular block allows.
Roofs[]
Roofs are a sophisticated block type that have a sloping surface which can be used to create detailed rooftops. There are many different roof pieces, including multiple angled variations.[3] Roofs take up 1–2 blocks of space and can be rotated when placed.
Storage blocks[]
Storage blocks are blocks that can store items.
- Barrels
- Bookshelves
- Chests
- Closets
- Double chests
- Item shelves
- Jars
- Presents
- Rotten barrels
- Stone caskets
- Treasure chests
- Wood cases
Designed blocks[]
Some blocks like stone can have different designs applied to them.[2]
Chiseled stone block variations.
Submerged blocks[]
Non-solid blocks can be submerged underwater, having the water fill up the empty spaces in the block. Whether a block can be submerged or not can be set in the block's configuration file.[1] It is not known if blocks will be able to be submerged in lava or any other liquids.
Plants[]
Plant blocks don't use solid textures but instead use a 2D texture which intersects itself. Each time the texture is copied it is rotated to give variation.[1] Decorative elements such as ivy can be attached to any surface to add detail.[2]
Concept art for some plants.
Other[]
- Decoration
Pile of books.
Wooden Stool.
- Pile of Bones
- Dropped by skeletons.
Animations[]
Interactive[]
Some blocks will animate when they are interacted with. For example, doors will swing open using a smooth animation. Doors, trapdoors, chests, lanterns, and levers can all be animated. Custom interactions can be created using mods.[1]
Ambient[]
Blocks can have ambient animations applied to them, which will make the block permanently animate to create dynamic environments.
Texture modification[]
Block textures can be changed in-game without having to reload all assets.[4]
Tinting[]
All blocks can be tinted using any color on the RGB spectrum.[1]
Transition textures[]
Blocks can have transition textures to create a smooth transition between different block types. These textures are defined on a per-block basis and have a set list of valid blocks to transition into.[1]
List[]
History[]
During development | |
---|---|
13 December 2018 | Many blocks are seen in the Hytale Trailer. |
8 February 2019 | Block mechanics are showcased in a blog post. Some blocks' names were revealed. |
8 March 2019 | Blocks are again showcased in a blog post, which revealed different types and variations of blocks. |
20 August 2019 | Block texture customization is shown in a blog post. |
30 April 2020 | New roof blocks are shown in a blog post. |
Gallery[]
A player replacing blocks in a posed area.
RGB tinting on the grass.
Block tinting in biome boundaries.
The texture of leaves, viewed through the Hytale Model Maker.
References[]
- ↑ a b c d e f "Exploring Hytale's block tech" – Hytale.com, 9 February 2019.
- ↑ a b c d e "Building with blocks in Hytale" – Hytale.com, 8 March 2019.
- ↑ "Progress Update: April 30 2020" – Hytale Blog, 30 April 2020.
- ↑ "Custom content in Hytale" – Hytale Blog, 20 August 2019.
Fluids | |
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Full blocks | |
Hybrid | |
Slabs |
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Stairs |
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Storage |
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Plants | |
Utility | |
Other |
Gameplay | |
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Entities | |
World generation | |
Ambient events | |
Game customization | |
Multiplayer |