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The autumn forest biome in the Emerald Grove.
Biomes are regions in a world which each have unique geographical, climatic, and environmental features.
Generation[]
Each zone on Orbis is comprised of a variety of different biomes. These biomes affect many aspects of the world such as how the terrain is generated, which blocks can be found, and which NPCs can spawn in them.
List[]
This list is incomplete.
You can help the Hytale Wiki by expanding it.
The following is a list of mentioned biomes:
- Forests[1][2]
- Lakes[5]
- Hills[5]
- Ravines[5]
- River[6]
- Mountain[6]
- Plains (zone 1)[7]
- Swamp (zone 1)[8][9]
- Oasis (zone 2)[3]
- Forgotten Jungle (zone 4)[10]
- Deep Ocean (ocean)[5]
- Ocean Shelf (ocean)[5]
- Coral Reefs (ocean)
- Underwater Cave (ocean)
History[]
During development | |
---|---|
5 January 2019 | Multiple biomes located over different zones are revealed in a blog post. |
27 November 2019 | Two biomes, the autumn forest and oasis, are shown in a blog post. |
30 July 2020 | The ghost forest biome is revealed in a blog post. |
Gallery[]
The autumn forest in Zone 1.
A player approaching a Skeleton infested Ruin in the Autumn Forest
An oasis in The Howling Sands.
The ghost forest.
References[]
- ↑ "A peek at some of zone 1's wildlife" – Hytale Blog, 1 March 2020.
- ↑ "Outlanders revealed" – Hytale Blog, 24 July 2020.
- ↑ a b "Progress update November 27 2019" – Hytale Blog, 27 November 2019.
- ↑ "Progress Update: July 30 2020" – Hytale Blog, 30 September 2020.
- ↑ a b c d e "Worldgen introduction" – Hytale Blog, 4 January 2020.
- ↑ a b "A closer look at landscape generation in Hytale" – Hytale Blog, 30 June 2020.
- ↑ "Three new pieces of Hytale music" – Hytale Blog, 22 March 2020.
- ↑ "Key art showcase" – Hytale Blog, 1 February 2019.
- ↑ "Creating creature sounds for Hytale" – Hytale Blog, 19 April 2020.
- ↑ "Tropical Jungle Research" (concept art) – Hytale.com.
Lifeforms | |
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World generation |